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Godfathers and Mafiosi unite

The entire evening should be set up in Mafia style. Each participant and the group leaders should dress like Mafia; in such a way that you can see from afar that this can only be the Mafia i.e. dark sunglasses, dark baggy (because of the holster) jacket and a Mafia hat.

Game Aim:

Conquer as many territories as possible. Depending on the area there are varying numbers of points to be won.

Zones:

  • Areas have varying degrees of worth.
  • Outskirts 1P
  • Train station/ harbour 2P
  • Centre 3P
  • Home territory 4P

Capturing of neutral territory:

Per game round, a desired area can be named, which is to be captured. If it is not already occupied it can be captured by completing a task.

Capturing an occupied territory:

If a team wishes to capture an already occupied territory, no more neutral territory can be occupied in this round, rather the attacked must defend. This is executed via a tournament. If the defendants win, the attack is successfully rebuked. If the attackers win then the area comes under their possession.

Rounds:

The game is divided into several rounds. Per round each group has the opportunity to occupy a territory of their choice. The respective tasks or tournament follows. After the tournaments have finished the games pieces are placed in order, according to the outcome. This is followed by a new round.

Game end:

Game lasts 1.5 – 2 hours or until a Mafia clan is eliminated

Game duration:

1.5h – 2hours depending on game plan and the group of people

Game plan:

To begin with each family possesses both their home territory, and 2 neutral territories on the outskirts.

Outskirts 1P (6 or 8 pieces)

Train station/harbour 2P (4 or 6 pieces)

Centre 3P (2 pieces)

Home territory 4P (each 1 piece)

Games

Tasks for the games:

  • Push ups (flexible, depending on the group size. 8 push ups per person)
  • Money Courier (Find a packet that is hidden in the house)
  • Writing a blackmail letter (cut letters out of newspaper and stick onto paper)
  • A card sharp (perform a card trick)
  • Gambling (dice )
  • Pick Pocket (Build a Jenga tower to a certain height within a set time)
  • Observation: what has changed? An area is observed. Thereafter 5 things are changed. At least 3 differences have to be identified.
  • Finding counterfeits: In a bundle of 100 notes there are 10 fake notes; find these notes within a set time

Materials: Packet / Suitcase, 2 magazines, glue, 2 playing card sets, dice cup + dice, Jenga, various objects, 95 money notes, 5 x Fake money.

Tasks for tournament games:

  • Bobby car-race
  • Shooting contest (who can shoot the most hoops)
  • Sumo wrestling
  • Knife throwing (Darts)
  • Hat throwing
  • Drinking competition
  • Obstacle course with a guide
  • Prison break race (two Mafiosi are tied together at the legs and have to walk around)

Materials: 2 Bobby cars, Soft air or gun or pellet gun, targets, adhesive tape, darts + board, suitable hats, 2 bottles, 2 x blindfolds,

Sent in by Thomas Schlenker, EC-KV-Baar

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